Market by GPU Type, Application, Device, and Country | Forecast 2021-2028
Based on Triton’s research report, the Asia-Pacific graphics processing
unit (GPU) market is likely to display growth in terms of revenue at 32.23% of
the compound annual growth rate during the forecasting years of 2021-2028.
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The countries studied in this market include:
• India
• China
• Japan
• Australia & New
Zealand
• South Korea
• ASEAN countries
• Rest of Asia-Pacific
Recently, China’s used GPU market flooded with RTX 3060S to 3080s under
MSRP. Moreover, the country’s crackdown on cryptocurrencies has flooded the
market with used GPUs. Additionally, the changes to cryptocurrency laws have
led to the influx of GPUs sold across the country. As a result, this will help
companies keep up with the demand for high-end cards across the country in the
near future. Hence, as stated above, these factors are likely to create
affluent opportunities for the graphics processing unit market over the
upcoming years across China.
On the other hand, VAIO Z, the laptop maker, recently made a comeback
with ultra-portable designs in Japan. It offers a superlight ultrabook that
contains H-series processors found in gaming or workstation laptops. Such
devices require a graphics processing unit for efficient functioning. It is a
rare combination designed for working professionals requiring a powerful CPU
and lower RTX graphics. Hence, such steps undertaken by companies will augment
the growth of the graphics processing unit market across Japan over the
forecasting years.
Fujitsu is an information and communication technology company offering
various technology products, services, and solutions. Its product line includes
software, network, electronics devices, IT products, and other products.
Additionally, its key solutions include infrastructure, industry, and
technology solutions. Fujitsu has operations across multiple regions, with
headquarters in Tokyo, Japan.
1. ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET - SUMMARY
2. INDUSTRY
OUTLOOK
2.1. IMPACT
OF COVID-19 ON GRAPHICS PROCESSING UNIT (GPU) MARKET
2.2. KEY
INSIGHTS
2.2.1. DEMAND
FOR GAMES WITH ANIMATION
2.2.2. RAPID
RISE IN HEAVY GRAPHIC GAMES
2.2.3. NEED
FOR POWER-EFFICIENT GPUS
2.3. PARENT
MARKET ANALYSIS: SYSTEMS ON CHIPS MARKET
2.4. DEVELOPMENT
OF GPU
2.5. PORTER’S
FIVE FORCES ANALYSIS
2.5.1. THREAT
OF NEW ENTRANTS
2.5.2. THREAT
OF SUBSTITUTES
2.5.3. BARGAINING
POWER OF BUYERS
2.5.4. BARGAINING
POWER OF SUPPLIERS
2.5.5. THREAT
OF COMPETITIVE RIVALRY
2.6. MARKET
ATTRACTIVENESS INDEX
2.7. VENDOR
SCORECARD
2.8. KEY
IMPACT ANALYSIS
2.8.1. COST
2.8.2. PARALLELISM
2.8.3. MEMORY
2.8.4. CAPABILITY
2.8.5. WARRANTY
& SERVICING
2.9. KEY
MARKET STRATEGIES
2.9.1. ACQUISITIONS
2.9.2. PRODUCT
LAUNCHES
2.9.3. CONTRACTS
& PARTNERSHIPS
2.9.4. BUSINESS
EXPANSIONS & DIVESTITURES
2.10. MARKET
DRIVERS
2.10.1. GROWING
INVESTMENTS TOWARDS R&D OF AI AND VR PLATFORMS
2.10.2. ONGOING
INNOVATIONS AND DEVELOPMENTS IN GPU
2.11. MARKET
CHALLENGES
2.11.1. RISING
REQUIREMENT FOR DEVELOPMENT OF NEW PRODUCTS
2.11.2. SCARCITY
OF SEMICONDUCTOR CHIPS
2.12. MARKET
OPPORTUNITIES
2.12.1. RAPID
SHIFT TOWARDS ENHANCED VISUAL CONTENT
2.12.2. GROWTH
OF ELECTRICAL & ELECTRONICS INDUSTRY
2.12.3. INCREASING
USE OF PORTABLE DEVICES
3. ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY GPU TYPE
3.1. DISCRETE
3.2. INTEGRATED
3.3. HYBRID
4. ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY APPLICATION
4.1. DEFENSE
& INTELLIGENCE
4.2. ELECTRONICS
4.3. IT
& TELECOMMUNICATION
4.4. MEDIA
& ENTERTAINMENT
4.5. OTHER
APPLICATIONS
5. ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY DEVICE
5.1. COMPUTER
5.2. GAMING
CONSOLE
5.3. SMARTPHONE
5.4. TABLET
5.5. TELEVISION
5.6. OTHER
DEVICES
6. ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET – REGIONAL OUTLOOK
6.1. CHINA
6.2. JAPAN
6.3. INDIA
6.4. SOUTH
KOREA
6.5. ASEAN
COUNTRIES
6.6. AUSTRALIA
& NEW ZEALAND
6.7. REST
OF ASIA-PACIFIC
7. COMPETITIVE
LANDSCAPE
7.1. ADVANCED
MICRO DEVICES INC
7.2. ALPHABET
INC
7.3. APPLE
INC
7.4. ARM
HOLDINGS PLC
7.5. EVGA
CORPORATION
7.6. FUJITSU
7.7. GIGABYTE
TECHNOLOGY CO LTD
7.8. IMAGINATION
TECHNOLOGIES LTD
7.9. INTEL
CORPORATION
7.10. INTERNATIONAL
BUSINESS MACHINES CORPORATION
7.11. NVIDIA
CORPORATION
7.12. QUALCOMM
INC
7.13. SAMSUNG
ELECTRONICS CO LTD
7.14. SONY
CORPORATION
7.15. TAIWAN
SEMICONDUCTOR MANUFACTURING COMPANY LIMITED
8. RESEARCH
METHODOLOGY & SCOPE
8.1. RESEARCH
SCOPE & DELIVERABLES
8.2. SOURCES
OF DATA
8.3. RESEARCH
METHODOLOGY
TABLE 1: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)
TABLE 2: VENDOR
SCORECARD
TABLE 3: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)
TABLE 4: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)
TABLE 5: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)
TABLE 6: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)
FIGURE 1: MARKET
ATTRACTIVENESS INDEX
FIGURE 2: KEY IMPACT
ANALYSIS
FIGURE 3: WORLDWIDE
ELECTRICAL MARKET 2017-2022 (IN $ TRILLION)
FIGURE 4: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2020 & 2028 (IN %)
FIGURE 5: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DISCRETE, 2021-2028 (IN $ MILLION)
FIGURE 6: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INTEGRATED, 2021-2028 (IN $ MILLION)
FIGURE 7: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY HYBRID, 2021-2028 (IN $ MILLION)
FIGURE 8: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2020 & 2028 (IN %)
FIGURE 9: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEFENSE & INTELLIGENCE, 2021-2028
(IN $ MILLION)
FIGURE 10: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY ELECTRONICS, 2021-2028 (IN $ MILLION)
FIGURE 11: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY IT & TELECOMMUNICATION, 2021-2028
(IN $ MILLION)
FIGURE 12: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY MEDIA & ENTERTAINMENT, 2021-2028
(IN $ MILLION)
FIGURE 13: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER APPLICATIONS, 2021-2028 (IN $
MILLION)
FIGURE 14: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2020 & 2028 (IN %)
FIGURE 15: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COMPUTER, 2021-2028 (IN $ MILLION)
FIGURE 16: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GAMING CONSOLE, 2021-2028 (IN $
MILLION)
FIGURE 17: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY SMARTPHONE, 2021-2028 (IN $ MILLION)
FIGURE 18: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TABLET, 2021-2028 (IN $ MILLION)
FIGURE 19: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TELEVISION, 2021-2028 (IN $ MILLION)
FIGURE 20: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER DEVICES, 2021-2028 (IN $
MILLION)
FIGURE 21: ASIA-PACIFIC
GRAPHICS PROCESSING UNIT (GPU) MARKET, REGIONAL OUTLOOK, 2020 & 2028 (IN %)
FIGURE 22: CHINA
GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)
FIGURE 23: JAPAN
GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)
FIGURE 24: INDIA
GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)
FIGURE 25: SOUTH KOREA
GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)
FIGURE 26: ASEAN
COUNTRIES GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)
FIGURE 27: AUSTRALIA
& NEW ZEALAND GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $
MILLION)
FIGURE 28: REST OF
ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)